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PinBall

Pinball Mania

Pinball Mania was one of the first projects I made using what we were taught in class to create something from scratch. We just finished making Pong using some unity objects, colliders, triggers, and Vectors. I decided that I could make a Pinball machine out of what I learned. In addition to everything we used in Pong, I had to figure out how to apply momentum to the pinball after coming into contact with the bumpers. This project really opened my eyes to scripting, leaving me wanting to learn more.

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  • Built all Gameobjects in Unity

  • Scripted player paddles, bumpers, point tracker, losing a ball, and gameover trigger

  • Designed layout

  • Bug testing and fixing

Platform

Windows PC

Engine

Unity

Language

C#

Tools Used

Visual Studio

Roles

Concept, Game Design, Programmer, Tester

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